3D MODELING - TEXTURING / VEGETATION


Software used:
3DS Max, Quixel Suite, Photoshop, Cryengine.

VEGETATION IN MY GAME UAYEB PURGATORY:





3DS Max vegetation modeling:

Tree LOD0: 74 782 triangles

LOD1: 12 612 triangles

LOD2: 1495 triangles 


LOD3: 199 triangles 


COL: 287 triangles


Multi Material in Cryeinge:



Cryengine in game engine: