LIGHTING

Level: Expert
Working on it since: 1996
Sofware used:
3DS Max, Ubisoft Jade, Sony Phyre / VectorCell Engine, Unreal engine, Unity, Cryengine.
knowledge: 
PBRAmbient, omni, directional, sky box / dome, probe, cube map, reflection map, color sheme, shadow, UV2, Time of day, volumetric.

Cryengine scenes: