Saturday, September 14, 2019

1996 to 2019 - SUMMARY EXPERIENCE

Summary of my experience :
  • 12 years making game environments and level art

  • 8 years as Lead Environement Artist / Lead Level Artist (managing teams of 2 to 6 people)
  • 4 years as Environement Artist / Level Artist
  • 2 years as 3D Artist

  • 6 years as Lead Quality Assurance (managing teams of 2 to 30 people) on 22 AAA games
  • 1 Year as QA Tester (Localisation & Tools)
  • 4.5 years Managing Assurance Quality on open world Uayeb games

  • 2 Ubisoft games shipped as Lead Enviroment Artist / Lead Level Artist
  • 2 Ubisoft games shipped as Enviroment Artist / Level Artist
  • 22 AAA games shipped
  • 7 Indies and medium sized games shipped

  • 22 years working in the video game inductry
  • First 3D art studies in 1996

Work in 3D Environment / Level Art:

  • "Uayeb" Episode 1 (16km2 open world created alone)
  • Ubisoft "Flashback" (created all game levels and game environments)
  • "AMY" (created half of the game levels and game environments)
  • "Uayeb" Episode 2
  • "Arthur and the Minimoys" Luc Besson Europacorp
  • "Cine Studio Party" Ubisoft
  • "Horzez 2" Ubisoft
  • "Horzez" Ubisoft

Biggest productions:

  • BGE2
  • Scarface
  • Warcraft III
  • Diablo II Exp
  • Half Life (Blue Shift)
  • Alien vs Predator II
  • Ground Control II
  • Swat 4
  • Crash Bandicoot TTR
  • Ground Control 2
  • Homeworld 2
  • The Xfiles
  • Gunman Chronicles (half life)
  • Battle Star Galactica
  • Mace Griffin Boiunty hunter
  • BloodRayne
  • Hunter the reckoning
  • The Scorpion King
  • Throne of Darkness
  • Leisure suit Larry
  • Zeus
  • Flashback
  • Amy

Summary of my experience with pictures (click on them for HD):











































No comments:

Post a Comment